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Board game

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A board game is a game for one or more players played with a premarked surface and game counters. This page classifies board games according to the concerns which might be uppermost for someone organizing a gaming event or party. See the article on game classification for other alternatives.

For games which revolve around forming letters into words, see Word games.

For games which can comfortably accommodate ten players, see Party games.

Table of contents
1 Two-player abstract strategy games
2 Two-player games of chance
3 Multi-player elimination games
4 European race games
5 Multiplayer games without elimination
6 Modern Wargames
7 Games of physical skill
8 Children's games
9 External links
10 Literature

Two-player abstract strategy games

Players know the entire game state at all times, and random generators such as dice are not used.

Classic two-player abstract strategy games

Modern two-player abstract strategy games

Two-player games of chance

Luck or hidden information may decide the outcome, but skill predominates.

Multi-player elimination games

Participants are typically eliminated before game end.

European race games

  • Game of the Goose
  • Tour of Europe
  • Round the World with Nellie Bly
  • Game of Japan
  • The Sun of Brunswick
  • Jeu du Grand-Homme
  • Circle of Knowledge
  • Peter Rabbit's Race Game

Multiplayer games without elimination

Everyone can play along to the end. These games are especially suited for mixed play with adults and children.

Modern Wargames

Accurate simulation of historical or hypothetical battles is an objective.

Games of physical skill

Coordination, finesse, or other physical skills are necessary.

Children's games

The rules are easy to learn and the outcome mostly or entirely due to chance.

See also: History of Board Games, Solved board games, Computer Olympiad, Card game, Mind sport, Zillions of Games, List of board game publishers, List of Japanese board games,Games table desk.

External links

Literature

  • The Boardgame Book, USA 1983, Exeter Books
  • Sackson, Sid. A Gamut of Games. ISBN 0-486-27347-4
  • Schmittberger, R. Wayne. New Rules for Classic Games. ISBN 0-471-53621-0


Copyright 2004. All rights reserved.